Neural Foundations · 2015
Human-level Control through Deep RL (DQN)
Introduced the Deep Q-Network (DQN), which combined Q-learning with a convolutional neural network to learn control policies directly from raw pixels, reaching human-level play across many Atari games with one architecture.
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Plain-language summary
Mnih and colleagues trained a network to estimate action values from screen images, using two stabilizing tricks: an experience replay buffer that reuses and decorrelates past transitions, and a periodically updated target network. The same model and hyperparameters learned to play 49 Atari games from pixels and reward alone. It showed that deep networks could serve as reliable function approximators in reinforcement learning, launching the deep RL field.
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CombinesEvidence: Direct
Q-learning
DQN combines Q-learning with deep CNNs
A-033
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Provenance
- Record ID
- A-033
- Record created
- 2026-07-13
- Last reviewed
- 2026-07-14
- Record version
- 2
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